About
"Hi! I'm a Game Developer with 2 years of experience in both product development and outsourcing. I have developed Unity games with over 1M+ downloads and have extensive experience in H5 game development using PlayCanvas and PixiJS. I have also created playable ads for well-known titles like Alien Invasion, Angry Birds Dream Blast, and MARVEL Strike Force. In addition, I have experience in project management, independent development, and publishing games on both iOS and Android platforms. Passionate about delivering high-quality gaming experiences, I always strive to improve and optimize my work. "

Game Developer.
- Full Name: Phùng Văn Thực
- Birthday: 01/02/2003
- Website: https://thucphungvan.com/
- Phone: (+84) 0347 179 033
- City: Da Nang City, VietNam
- Marital Status: Single
- Old Company: ABI Games Studio (2023 - 2024)
- Current Company: Purus Games Studio (2024 - Now)
- Total Projects Completed: 28
- Develop and contribute to high-quality game productions that enhance user experience.
- Continuously improve my skills by writing clean, efficient, and high-performance code.
- Stay up to date with new technologies and apply them to create innovative and engaging games.
Work Experience
ABI Games Studio (06/2023 - 03/2024)
Unity Games
Production
(Unity)
Cat Quest: Kitty Simulator 3D Game
(Unity | Aug 2023 – Sep 2023)
A 3D simulation game where players take on the role of a playful cat exploring a dynamic world.
- Developed core modules for the in-game user interface.
- Customized and structured the UI system for flexibility and scalability.
Technologies used: Unity, C#
Team size: 9 members
Animal Quest: 3D Simulation Game
(Unity | Oct 2023 – Dec 2023)
A 3D simulation game where players explore and destroy the city through immersive and interactive gameplay.
- Implemented core gameplay mechanics and user interface modules.
- Customized the interface and user experience structure for intuitive player interaction.
Technologies used: Unity, C#
Download stats: 100K+ downloads on Google Play
Team size: 5 members
Production
(Unity)
Text in Car – Driving Master Game
(Unity | Dec 2023 – Jan 2024)
A casual driving simulator that combines texting challenges with car control mechanics for a fun and chaotic gameplay experience.
- Developed user interface and gameplay systems.
- Customized interface layout and improved overall user experience flow.
Technologies used: Unity, C#
Download stats: 1M+ downloads on Google Play
Total revenue: 100K+ USD
Team size: 5 members
Car Drift – Car Master Game
(Unity | Jan 2024 – Feb 2024)
A fast-paced car drifting game that challenges players with precision parking, tight turns, and creative car maneuvers.
- Implemented core gameplay systems and UI modules.
- Customized interface structure and improved user experience for smooth in-game navigation.
Technologies used: Unity, C#
Download stats: 1M+ downloads on Google Play
Total revenue: 100K+ USD
Team size: 5 members
Purus Games (03/2024 - 11/2024)
H5 Games / Unity Games
Production
(PixiJS)
Water Sort Puzzle Game
(PixiJS | Mar 2024 – Apr 2024)
A 2D puzzle game built using PixiJS where players sort colored liquids into their respective tubes to complete each level.
- Refactored and enhanced gameplay logic based on the legacy version.
- Updated user interface and animations using PixiJS for smoother interactions.
Technologies used: PixiJS, JavaScript
Team size: Solo project
Tile Match Puzzle Game
(PixiJS | Apr 2024 – May 2024)
A 2D tile-matching puzzle game built with PixiJS, where players eliminate matching tiles by identifying sets and clearing the board.
- Improved gameplay logic and animations based on an existing version.
- Updated and optimized the user interface for better usability and responsiveness.
Technologies used: PixiJS, JavaScript
Team size: Solo project
Jewel Block Puzzle Game
(PixiJS | Apr 2024 – May 2024)
A 2D block puzzle game built with PixiJS where players drag and drop jewel-shaped blocks to clear lines and earn points.
- Refined gameplay mechanics and improved performance based on a previous version.
- Updated game interface and enhanced visual feedback using PixiJS.
Technologies used: PixiJS, JavaScript
Team size: Solo project
Outsource
(PlayCanvas)
Developer Partner: Lagged
Dino Dash Game
(PlayCanvas | May 2024 – Jun 2024)
A 3D endless runner game developed with PlayCanvas, where players control a dinosaur sprinting through dynamic environments filled with obstacles.
- Implemented and customized the user interface and UX flow using PlayCanvas.
- Developed core gameplay logic and in-game systems.
- Handled localization for multiple languages.
- Integrated RESTful APIs and configured Firebase for game data and services.
Technologies used: PlayCanvas, TypeScript, Firebase
Team size: 5 members
Super Bowl Game
(PlayCanvas | Jun 2024 – Jul 2024)
A 3D casual sports game developed with PlayCanvas, where players run and dodge obstacles in fast-paced, arcade-style gameplay.
- Designed and implemented UI/UX systems tailored for mobile gameplay.
- Developed core gameplay mechanics and level interaction logic.
- Integrated localization features for multilingual support.
- Connected game features to external services via REST APIs and configured Firebase integration.
Technologies used: PlayCanvas, TypeScript, Firebase
Team size: 6 members
Traffic Run Game
(PlayCanvas | Jul 2024 – Aug 2024)
A 3D traffic-dodging game built with PlayCanvas, where players navigate vehicles through chaotic intersections while avoiding collisions.
- Built and customized UI/UX systems tailored for mobile gameplay.
- Implemented core gameplay features and player interaction logic.
- Handled localization for multiple languages to support international release.
- Integrated REST APIs and configured Firebase for backend features such as leaderboards or analytics.
Technologies used: PlayCanvas, TypeScript, Firebase
Team size: 5 members
Playable Ads
(PlayCanvas & PixiJS)
Alien Invasion Game
(PlayCanvas | Aug 2024 – Sep 2024)
A 3D idle-action game developed using PlayCanvas, inspired by the mobile hit "Alien Invasion: RPG Idle Space." Players control an alien to absorb humans, evolve forms, and dominate the city.
- Implemented core gameplay systems and interactive behaviors using PlayCanvas.
- Designed and customized the user interface and user experience for web gameplay.
- Integrated RESTful APIs to manage gameplay data and dynamic content.
- Configured Firebase services for analytics, cloud storage, and remote settings.
Technologies used: PlayCanvas, JavaScript, Firebase
Team size: 5 members
Original mobile version:
View on iOS App Store
View on Google Play Store
Angry Birds Dream Blast Game
(PixiJS | Aug 2024 – Oct 2024)
A 2D physics-based bubble puzzle game recreated using PixiJS, inspired by the original mobile title "Angry Birds Dream Blast" from Rovio.
- Led project coordination and team task management throughout development.
- Designed and implemented user interface and gameplay systems using PixiJS.
- Used Matter.js to create a 2D physics-based bubble puzzle game.
- Customized UI/UX flow to ensure consistency with the original mobile version.
Technologies used: PixiJS, JavaScript
Team size: 5 members
Original mobile version:
View on iOS App Store
View on Google Play Store
MARVEL Strike Force Game
(PlayCanvas | Sep 2024 – Nov 2024)
A 3D squad-based action RPG recreated using PlayCanvas, inspired by the original mobile hit "MARVEL Strike Force." Players assemble a team of Marvel superheroes and villains to battle through strategic missions.
- Implemented core gameplay mechanics for real-time character control and combat flow.
- Designed and structured the UI/UX layout for web-based gameplay.
- Recreated key interface elements from the original mobile version to maintain visual consistency.
Technologies used: PlayCanvas, JavaScript
Team size: 6 members
Original mobile version:
View on iOS App Store
View on Google Play Store
Purus Games (12/2024 - Now)
H5 Games / Unity Games
Update Soon...
Programming Experience
# | Job | Years | Months |
---|---|---|---|
1 | C# | 2 | 0 |
2 | Unity | 2 | 0 |
3 | PlayCanvas | 2 | 0 |
4 | PixiJs | 2 | 0 |
5 | JavaScript | 2 | 0 |
6 | TypeScript | 2 | 0 |
7 | Game Designer | 2 | 0 |